Now Max can jump timelines, not just go back in time to change them. It doesn't make up for the same boring controls and "choices."
Life Is Strange: Double Exposure
Deck Nine
2
Have all the supervillains use nothing but guns with all the looter-shooter live-service bullshit. Half of the characters can't even traverse the fucking map.
Suicide Squad: Kill the Justice League
Rocksteady Studios
3
More than anything else, it committed the biggest crime a hero-shooter could: being mid as fuck.
Concord
Firewalk Studios
4
It took them 4 seasons to add any sort of block option and yet I'm still getting fucked by projectile spam.
MultiVersus
Player First Games
5
"Master! Look! I took the fun out of finding a hidden chest for you in this area."
Dragon's Dogma 2
Capcom
6
Didn't like the gameplay in Remake? This ain't gonna change your mind.
Final Fantasy VII Rebirth
Square Enix Creative Business Unit I
7
TV Mode sucks. I fucking hate TV Mode. Wait where did TV mode go? There was nothing wrong with it...
Zenless Zone Zero
miHoYo
8
"Improving" on Inquisition's combat with even MORE visual effects and more QTEs.
Dragon Age: The Veilguard
BioWare
9
"Cinematic experience" is code for "we took out all the challenge and added slow, boring walking segments."
Senua's Saga: Hellblade II
Ninja Theory
10
All we wanted was Black Flag without the Assassin's Creed. What we got was a half-baked idea of a game instead.
Skull And Bones
Ubisoft Singapore
11
The one game Ubisoft doesn't decide to make an open world game is the one where it may have actually been pretty neat.
Star Wars Outlaws
Massive Entertainment
12
No, choosing dialogue options does not count as gameplay. Yes, skipping combat shouldn't be an option in every single encounter.